STAN Secures $8.5M Led by Google’s AI Futures Fund and Gaming Giants to Supercharge Its Social Gaming Platform
STAN, the mobile-native social gaming platform operated by GetStan Technologies, has raised $8.5 million in Series A funding. The round was anchored by Japanese gaming powerhouses—including Bandai Namco Entertainment, Square Enix, and Reazon Holdings—with committed backing from Google’s AI Futures Fund and Aptos Labs, along with continued support from existing investors.
STAN is carving out its niche as a social layer for mobile gaming—especially among users in smaller Indian cities—with compelling monetization tools such as subscriptions, shoutouts, branded activations, and creator clubs. The platform also offers publishers a way to reach and engage audiences through empowered creators.
Having seen explosive product-led growth—reportedly 25× over two years—STAN now boasts over 25 million downloads and a robust user presence in Tier-II and Tier-III markets.
Parth Chadha, Co-Founder and CEO of STAN, highlighted the company’s mission to build with the user at the center: “We’ve built STAN with India at the core and the user at the center… every product decision is grounded in creating real value for our creators and communities.”
David Benjamin, Co-Founder of Google’s AI Futures Fund, added that STAN’s approach—“empowering creators and enriching fan communities with innovative and responsible AI features”—made it a natural fit for collaboration.
The fresh capital is earmarked for expanding STAN’s reach across mobile-first markets, bolstering AI-driven personalization and creator tools, and exploring deeper integrations with publishers and partners.